Jeremy Stribling
cs184-cf, Fall 2000
Final Project
Apple Animation - Second deliverable
12/4/00


The goals of this project are:
At the time of this second deliverable, I have completed the model of the apple, and have rendered it in several positions using the BMRT version of Renderman. These renderings are supplied as TIFF files below:
apple1.tiff
apple2.tiff
apple3.tiff
apple4.tiff

Some notes about this model:
Here are the C++ files used to generate the apple core surface:
apple.cpp
rendcomp.cpp
rendcomp.h
Here is the generated RIB file:
apple.rib
Here are the surface shaders used:
appleskin.sl
applecore.sl

I am currently designing a user interface for the animation tool, and researching how to implement it. I am planning to use the crystal ball interface from the homework assignments, to display a cube that the user can rotate and translate to specify an animation on whatever RIB file they wish to input. I plan to implement this by writing C++ and MFC programs that create RIB files containing frames of simple rotations and translations applied to the RIB file provided by the user.

Jeremy Stribling, cs184-cf